Today I was curious and counted how many board-games I did this year... it's 7 1/2 (the Gingerbread expansion for Carcassonne is the 1/2). Freaking hell.
No wonder I didn't really do that many comic pages I wanted to do. =.= Theoretically it's 7 weeks for every game, some took one... some took way more. I always wonder how people who work full-time on board-games handle that (I don't and I won't) but since I enjoy the "party hard on all parties" option I guess it's keeping up the spirit.
I'll (hopefully) the manual illustrations for the last one tomorrow and I'm already soo looking forward for the finishing line. Theoretically. The after-glow normally keeps up till we have to prep the game fair material (subtitle: not that long).
For those who are curious: 4 will be released next year, 2 for kids, 2 family games, 1 of those a spin-off of a game probably everybody knows and it might be slightly shocking.
I am a bit fed up for this year and hope I can finish the last comic pages. My priorities were messed up though I have to admit I love the job and a project gets me excited like some girls an unlimited credit card plus a shoe shop.
I hope I can doodle again, upload some sketches, some nerdy cat pics, some... other pics and basically enjoy the spirit of a freelancer on a two-months break. It's luxury and I'll enjoy it.
Till I get restless again.
Isn't it weird when people send you birthday wishes way to early? I always feel uncomfortable. O_o
If you think: Wow, doesn't look crowded- yes, well... we were located in a seperate room for artists and I was grateful for it. The merchants space was PACKED and even though we had waffles scent around us all the time (pure nightmare @_@) it was way better than "down in the merchants cave".
I will upload some happy frog owners and other... things... later. Generally it was nice, exhausting and I met some awesome fellow artists, friends and colleagues and I would do it again though I'm still effin tired and feel the con in my bones.